#00001 | 
#00002 | N̏܂
#00003 |   Direct3D𐶐܂
#00004 |   EBhẼNCAg̈̃TCYɍ킹ďJn܂
#00005 |   
#00006 |   Window[hֈڍs܂
#00007 |     
#00008 |     Direct3DfoCX܂
#00009 |       SĂDGCarad\[X܂
#00010 |     Direct3DfoCX܂
#00011 |     
#00012 |     
#00013 |     ʃ[h܂
#00014 |       Driver : nv4_disp.dll
#00015 |       Description : NVIDIA GeForce 7800 GT
#00016 |       VendorID : 000010DE, DeviceID : 00000092, SubSysID : 2A32107D, Revision : 000000A1
#00017 |       EBhE[h 440x300ŏ܂
#00018 |       n[hEFAANZ[V𗘗p܂
#00019 |       ]̃fvXXeVT[tFX̃tH[}bg܂ł
#00020 |       fvXXeVT[tFX̃tH[}bg...UNKNOWN
#00021 |       n[hEFAT&L𗘗p܂
#00022 |       Direct3DDeviceIuWFNg̐s܂
#00023 |       SĂDGCarad\[Xč\z܂
#00024 |     ʃ[h܂
#00025 |     
#00026 |   Window[hֈڍs܂
#00027 |   
#00028 | DGCarad N܂
#00029 | 
#00030 | 
#00031 | Window[hֈڍs܂
#00032 |   
#00033 |   Direct3DfoCX܂
#00034 |     SĂDGCarad\[X܂
#00035 |     obNobt@܂
#00036 |     Direct3DDeviceIuWFNg̉s܂
#00037 |   Direct3DfoCX܂
#00038 |   
#00039 |   
#00040 |   ʃ[h܂
#00041 |     Driver : nv4_disp.dll
#00042 |     Description : NVIDIA GeForce 7800 GT
#00043 |     VendorID : 000010DE, DeviceID : 00000092, SubSysID : 2A32107D, Revision : 000000A1
#00044 |     EBhE[h 440x300ŏ܂
#00045 |     n[hEFAANZ[V𗘗p܂
#00046 |     ]̃fvXXeVT[tFX̃tH[}bg܂ł
#00047 |     fvXXeVT[tFX̃tH[}bg...UNKNOWN
#00048 |     n[hEFAT&L𗘗p܂
#00049 |     Direct3DDeviceIuWFNg̐s܂
#00050 |     SĂDGCarad\[Xč\z܂
#00051 |   ʃ[h܂
#00052 |   
#00053 | Window[hֈڍs܂
#00054 | 
#00055 | DGCarad\[X(TSXScene)o^܂ ID  0() ł
#00056 | DGCarad\[X(TDGTexture)o^܂ ID  1() ł
#00057 | ID 1() ̃eNX`ɁAdg.bmp ǂݍ݂܂
#00058 | gptH[}bg A8R8G8B8 ł
#00059 | ceNX`eʂ́A617.00Kł
#00060 | 
#00061 | Window[hֈڍs܂
#00062 |   
#00063 |   Direct3DfoCX܂
#00064 |     SĂDGCarad\[X܂
#00065 |     obNobt@܂
#00066 |     Direct3DDeviceIuWFNg̉s܂
#00067 |   Direct3DfoCX܂
#00068 |   
#00069 |   
#00070 |   ʃ[h܂
#00071 |     Driver : nv4_disp.dll
#00072 |     Description : NVIDIA GeForce 7800 GT
#00073 |     VendorID : 000010DE, DeviceID : 00000092, SubSysID : 2A32107D, Revision : 000000A1
#00074 |     EBhE[h 440x300ŏ܂
#00075 |     n[hEFAANZ[V𗘗p܂
#00076 |     fvXXeVT[tFX̃tH[}bg...D16
#00077 |     n[hEFAT&L𗘗p܂
#00078 |     Direct3DDeviceIuWFNg̐s܂
#00079 |     SĂDGCarad\[Xč\z܂
#00080 |     ID 1() ̃eNX`ɁAdg.bmp ǂݍ݂܂
#00081 |     gptH[}bg A8R8G8B8 ł
#00082 |     ceNX`eʂ́A617.00Kł
#00083 |   ʃ[h܂
#00084 |   
#00085 | Window[hֈڍs܂
#00086 | 
#00087 | 
#00088 | ʂ̎Ă܂܂
#00089 |   ID 0() DGCarad\[X́AIɉĂ܂
#00090 |   DGCarad\[X(TSXScene) : ID 0() o^܂
#00091 |   ID 1() DGCarad\[X́AIɉĂ܂
#00092 |   eNX`IuWFNg܂
#00093 |   DGCarad\[X(TDGTexture) : ID 1() o^܂
#00094 |   DGCaradIuWFNg̉ɔASĂ̊֘AIuWFNg܂
#00095 |   
#00096 |   Direct3DfoCX܂
#00097 |     SĂDGCarad\[X܂
#00098 |     fvXXeVT[tFX܂
#00099 |     obNobt@܂
#00100 |     Direct3DDeviceIuWFNg̉s܂
#00101 |   Direct3DfoCX܂
#00102 |   
#00103 |   Direct3DIuWFNg̉s܂
#00104 | ł͂悤
#00105 | 
